2D Animation

31 March 2010

4: Cartoon Physics

Basic kinesthetics

  • Gravity
  • Inertia
  • Axis of rotation
  • Acceleration and deceleration
  • Anatomy of movement

Stylized Worlds (aka Cartoon Physics)

  • Ease-in and Ease-out
  • Squash and stretch
  • Hyper-realities (Roadrunner, Southpark, Beast Wars, Simpsons)
  • Alternate-realities

Exercise: The Ball and Secondary Motion

A bouncing ping pong ball, deflated rubber ball, a spinning top, splatting jello. 
This will be an intro to using After Effects

Secondary Motion - After you have made your different items bounce, what things can you add to sell their materiality?